CHEAT: stays in the default value if cheats are not disabled
REQUIRE_NET_SYNC: cannot be changed on client and when connecting it´s sent to the client
SAVEGAME: stored when saving a savegame
READONLY: can not be changed by the user
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Commands:
- Command: _TestFormatMessage
- script:
- help:
- Command: ag_reload_ag
- script:
- help:
- Command: ag_reload_xml
- script:
- help:
- Command: ag_step
- script:
- help:
- Command: ag_testplanner
- script:
- help:
- Command: ai_CalcHumanMovementTable
- script:
- help:
- Command: ai_ReadabilityReload
- script:
- help: Reloads readability xml files.
- Command: ai_ReadabilityTest
- script:
- help: Tests the readability pack of specified entity.
- If no readability name is specified all readabilities will be played.
- Usage: ai_ReadabilityTest <entity name> [readability name] – to play a readability
- ai_ReadabilityTest stop – to stop the currently playing readability set.
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